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Graduate Student
Education
- B.S. Psychology, Georgia Institute of Technology, 2024
Research Interests
- UX Research Interests
- Educational Technology
- Instructional Design
- Human-Computer Interaction
Selected Presentations/Publications:
- Truesdell, E.J.K.,and Madera, M. (2024). “Creative Sense-Making Analysis for the Representation of Collaboration in Embodied Play.” Accepted to the 2024 IEEE Conference on Games (IEEE CoG).
- Gleaton, E., Parcell, E., Madera, M., Catrambone, R., & Walker, B. (2023). Understanding User Perspectives: What is the Meaning of Technology Mastery? Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 0(0). https://doi.org/10.1177/21695067231192628
- Madera, M., Gleaton, E. C., Parcell, E., Walker, B., & Catrambone, R. (2023). The Development of a General Technology Mastery Scale. 2nd Annual Better Together: Annual Psychology Research Day, Atlanta GA. https://btogetheratl.wixsite.com/better-together—at
- Madera, M. (2022). Flash Talk: Quantifying Collaborative Play with Creative Sense-Making. 1st Annual Better Together: Annual Psychology Research Day, Atlanta GA. https://btogetheratl.wixsite.com/better-together—at