Marianna Madera

Graduate Student

Education

  • B.S. Psychology, Georgia Institute of Technology, 2024

Research Interests

  • UX Research Interests
  • Educational Technology
  • Instructional Design
  • Human-Computer Interaction 

Selected Presentations/Publications:

  • Truesdell, E.J.K.,and Madera, M. (2024). “Creative Sense-Making Analysis for the Representation of Collaboration in Embodied Play.” Accepted to the 2024 IEEE Conference on Games (IEEE CoG).
  • Gleaton, E., Parcell, E., Madera, M., Catrambone, R., & Walker, B. (2023). Understanding User Perspectives: What is the Meaning of Technology Mastery? Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 0(0). https://doi.org/10.1177/21695067231192628
  • Madera, M., Gleaton, E. C., Parcell, E., Walker, B., & Catrambone, R. (2023). The Development of a General Technology Mastery Scale. 2nd Annual Better Together: Annual Psychology Research Day, Atlanta GA. https://btogetheratl.wixsite.com/better-together—at
  • Madera, M. (2022). Flash Talk: Quantifying Collaborative Play with Creative Sense-Making. 1st Annual Better Together: Annual Psychology Research Day, Atlanta GA. https://btogetheratl.wixsite.com/better-together—at